using UnityEngine;
using System.Collections;

public enum atributos
{
	CARISMA,
	PERCEPCAO,
	INTELIGENCIA
}

public class ObjetoInteravel: MonoBehaviour {

	public atributos atributoNecessario;
	public int quantidadeNecessaria;
	
	
	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
